ReedOfficial Waldo Score 7.9/10

7.9out of 10
Official Waldo Review

Reed is an awesome platformer with super tight controls for a touch device. The pixel art is creative and the jump into-it gameplay makes this a game you can quickly pick up and play. The levels are super short and sweet allowing you to play for a minute and then put it down at anytime. The pixel art was really good, but after about 20 levels, the characters and level design got super repetitive and therefore a little boring. Some of the levels were incredibly easy and then randomly in the middle you had a level with a challenging jump or a difficult step. The game missed a few marks in that regard and it wasn't until I went back and read the game description that I realized there was a storyline associated with the game play. The menu was hard to read and navigate. Overall, the chunk of the game was fun, but it received a lower rating because of so many missteps everywhere else. Still worth the asking price, so give it a download.

Rating Summary

UI Design
UX Design (UX)
Game Design
Learning Curve
Difficulty Progression
Playtime Longevity
Sound Design
Fun
Concept Originality
Post Production

View Rating Breakdown

Reed
Reed
Reed
Reed

Game Description

Reed – it’s a tiny creature and the last creation of an old supercomputer. The old supercomputer is dying by losing all of his cubes and he’s getting much slower without them. Without supercomputer, world is going to end. Could you help him and save the world ?

Can you collect all the cube that could be found in levels that are not so easy to pass ?


Rating Breakdown

This game was given a score of 7.9/10 which is good. Anything above a 5.0 is considered a great game. Below is a breakdown of the elements that were factored into the rating for this game. Even though Waldo's reviews are based on personal opinion, each game's rating follows a strict confidential rubric system for fairness.

User Interface Design (UI)
The text is so hard to read that it makes for a horrible interface. I learned later its related to the story, but I think it could've been done in a better way. Animation is cool and the "glitch" look was nice which prevented this category from being rated a zero.
User Experience Design (UX)
If you are able to read the controls, they are easy to navigate, but that was a difficult task.
Game Design
Game design was really nice. Very nice subtle animations and clean pixel art. The only thing stopping it from a perfect score would be if there was a little more variation between levels. Maybe doing 20 levels and then creating a new world. Having all 90 levels that use the same mechanics, characters and level sprites made it a little boring.
Learning Curve
I found it really easy to pick up and play.
Difficulty Progression
This game is actually really easy except randomly some levels have a little bit of challenge to them. I think the difficulty could have been smoothed out a little nicer.
Playtime Longevity
I was able to beat the whole game in two days.
Sound Design
Sound track and effects were absolutely awesome.
Fun
I had a lot of fun playing this game. It wasn't too easy or too hard at any point and it made for some quick, simple, fun platforming.
Concept Originality
Just your average platformer with different characters and story line.
Post Production
Post production contains a well written description, screenshots, video and icon design.
Reed
Pixel Art Platformer
$1.99
Version: 1.0

Download on App Store

Download on Google Play


Andrew "Waldo" Webster

  • Programmer, Creator, Designer
  • Lefty Games
  • From Savannah, Georgia

LINK TO THIS POST


SHARE THIS POST


DISCUSSION