Ava Airborne seemed like a really interesting game to play showing a lot similarities to one of my top games, Alto's Odyssey. Although it was a pretty fun game to play for a few days, it didn't have that same feel that I've grown to love about the Alto games. The music and sound effects are good, the graphics are really nice and clean, but the gameplay can be incredibly abrupt. One minute you're smooth sailing along and the next minute you're running into an unavoidable wall of death balloons. It sort of feels a bit unfair. It would be like if you were snowboarding along and there was a 100 foot tall wall in your way that you have no choice but to crash into. The game felt more about luck than developed skill.
Ava believes she can fly. Immerse yourself in this thrilling journey across a beautiful yet hazardous skyline. Weave between giant bomb-balloons, dive into turbo-charged catapults, bounce off trampolines and launch up into the clouds. Just never touch the floor.
Defy gravity. With style.
Lovingly crafted by the multi-award winning British indie studio Laserdog, Ava Airborne lets you master the sky with anything you can find: cardboard wings, rocket-propelled boots, an old umbrella, or even a jet-fuelled trombone.
This game was given a score of 6.4/10 which is good. Anything above a 5.0 is considered a great game. Below is a breakdown of the elements that were factored into the rating for this game. Even though Waldo's reviews are based on personal opinion, each game's rating follows a strict confidential rubric system for fairness.
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