FracterOfficial Waldo Score 6.6/10

6.6out of 10
Official Waldo Review

I really enjoyed playing Fracter. It felt very much like a black and white Monument Valley but with the freedom to control your movement. The game is filled with puzzles you need to solve to progress through each level. The black and white aesthetics are really well done and the typography is a classic touch paired with intricate phrases. It truly is a journey of light and reflection.

Rating Summary

UI Design
UX Design (UX)
Game Design
Learning Curve
Difficulty Progression
Playtime Longevity
Sound Design
Fun
Concept Originality
Post Production

View Rating Breakdown

Fracter
Fracter
Fracter
Fracter

Game Description

EMBARK ON A JOURNEY OF LIGHT AND REFLECTION. 

Join a veiled young hero exploring a world in shadows. Discover secrets hidden in the dark and outsmart ominous creatures as you traverse a mysterious labyrinth of glowing black architecture.

Immerse yourself in a highly sensory experience, and set off on a perilous quest to restore light to a darkened world. 


Rating Breakdown

This game was given a score of 6.6/10 which is good. Anything above a 5.0 is considered a great game. Below is a breakdown of the elements that were factored into the rating for this game. Even though Waldo's reviews are based on personal opinion, each game's rating follows a strict confidential rubric system for fairness.

User Interface Design (UI)
Instead of a menu, the game just immerses you into the progress of the game. The layout is really clean, simple and the typography is really nice.
User Experience Design (UX)
User experience is flawless.
Game Design
Game displays some but not all of the following: original character design, level design, object design, sequence / interaction animation, special effects.
Learning Curve
Game required no tutorials or instructions to play.
Difficulty Progression
Game difficulty progressed to a certain point but then became either too easy or too difficult.
Playtime Longevity
It is a game that you will want to play for a week, but nothing more.
Sound Design
Music and/or sound effects fit the theme, but did not add value to the game.
Fun
Fun enough to make you play for hours even when you have other responsibilities or things you should be doing.
Concept Originality
Uses a concept that has been seen or used before but adds a very unique twist to that concept that makes it original on its own.
Post Production
Post production contains a well written description, screenshots, video and icon design.
Fracter
A perilous quest for light
$3.99
Version: 1.0

Download on App Store

Download on Google Play


Andrew "Waldo" Webster

  • Programmer, Creator, Designer
  • Lefty Games
  • From Savannah, Georgia

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